2MD: VR Football-Truant Pixel, LLC

Released Sep 2019 4.0 ★★★★

Become the virtual quarterback you were born to be!

2MD VR Football is groundbreaking room-scale two-minute drill VR arcade experience where players take on the role of quarterback tasked with capturing victory in the final minutes of a game. Draw the plays, call the shots, and throw the ball to take down opponents before the clock runs out.

Featuring:

-Fully interactive VR motion tracking with highly accurate throwing physics!
-Fully compatible with HTC Vive, Oculus Rift*, and Windows Mixed Reality headsets.
-You call the shots: pass, hand-off, or even run the ball!
-Interactive whiteboard that allows players to draw up to 8 custom plays!
-8 immersive, unique stadiums with larger than life attractions.
-Unlockable trophies that populate your team’s locker room.
-“Hot Streak” status buff for multiple chained completions.
-Rapid-fire ring toss bonus rounds!
-Steam Leaderboard & Achievements (Requires log-in to Steam).
-Up to 8 Customizable teams.
-Broadcast style spectator screen.
-Featuring the voice talents of Xander Mobus and SungWon Cho (ProZD)

*Oculus rift requires Oculus Touch controllers and 2 camera sensor setup. 3 camera setup not currently supported.

User Reviews

Thomas
Oct 19, 2019
★★★★
I was pleasantly surprised by 2MD. While the visuals and animations could be better, I found throwing the football to feel really good especially after customizing to my liking with release height and power on the practice field. Customizing routes using the whiteboard was intuitive for anyone who has a basic understanding of football (if you don’t, you’ll probably be lost). I did find that 2-3 custom routes that I memorized became effective to clear 5+ rounds. You start getting it down and fancy yourself a QB. As you progress in the game mode, you unlock new teams to play as and can customize your color/logo/coach voice. There’s a variety of stadiums to play in from what felt like a high school to a huge NFL arena. One thing I did not understand after playing was how scoring for the opposing team worked. It seemed random but related to interceptions/loss of yards on your side.

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