Released Dec 2017 3.0★
Experience the thrill and sensation of 4 unique rollercoaster experiences. Feel the wind rush through your virtual hair as you ride some of the most enjoyable and immersive VR roller coasters on the market.
Journey into each immersive environment and enjoy extended coasters from a range of different perspectives. Get ready to swoop around asteroids in Space Coaster, fly with a bee’s eye view in Picnic Coaster, dive and loop around like never before in Room Coaster and explore a dystopian mining colony in Moon Coaster.
Sometimes intense, always exhilarating, check out Coaster now!
Nov 18, 2018
Another great experience for the price of less than a latte!
Roller coasters are pretty simple, this takes those to the next level and allows you to experience them from anywhere. Mix in some interesting adaptive sounds, lighting effects, animations, and 360 environments and this is a flawless suite of coaster solutions.
Will you get bored of yet, sure – probably after one go. But how many times do you redo roller coasters in real life!?!
You’ll love it, you’re friends and family will love it and it doesn’t break the bank!
Jun 27, 2018
Some cool coasters in fun settings. Only 4 rides, but for the price you can’t beat it. There is one on steam that is like $40. Fun settings for the rides, and it really gives you the sense that you’re on an actual coaster. caught myself leaning into turns a few times.
Jan 07, 2019
Problems i had with the playing position (and it not beeing adjustable) seem to work properly now for me.
The only thing that really pulled me out of the experience was the Space track. It quite obviously uses normal earth gravity and thus even has some booster pads so you can regain speed after slowing down a lot after a climb up. This is strange to me, since the moon level correctly implements lower gravity with high speed climbs and curves. It just totally shatters the illusion of beeing in outer space, which was one of the more appealing aspects for me. The moon level did somewhat remedy this however.
Oct 16, 2018
So, does Coaster deliver an amazing home-based roller coaster experience? No, but it’s pretty close. Even with the lack of servos and an environmental cabinet, you really do get the feeling you’re on a roller coaster in fantastic settings, at least in most of the scenarios. Coaster’s only real failing is that once you get used to the four tracks, the thrill starts to wear off. And since there’s nothing else to do but sit back and ride, once that rush is gone, Coaster’s ultimate value will probably end up as a virtual reality showpiece for friends and family. Before that happens, though, you’ll likely have gotten your money’s worth, particularly since the cost of entry is less than a single ride on a simulator, let alone the cost of entry to the arcade or amusement park that hosts such machines in the first place.
Jan 12, 2019
A little fun the first time, but this is not much more than a tech demo. Sitting in a swivel chair and spinning a times add some sense of motion to the experience.
Apr 04, 2019
A very weak experience. There has obviously been little effort put into these but I guess that’s okay as the price is right. The ‘room’ coaster was the best of the bunch and is worth a glance – it’s not great, but it’s worth a look.
Sep 18, 2019
This is terrible honestly! I would feel totally ripped off, if I didn’t get to play it for free. The scenery is stupid, in a living room or on a picknick table?!? Why?!? Why not one more real like coaster? The tracks have no supports, which looks terrible and also barely use any decent sloping. The train accelerates completely unrealistic, no actual physics at all, just some artificial speed up, and sometimes at the wrong places. If you get more than 10 minutes playtime out of this I’de be very surprised.